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$Master Quest -> 30 FPS Switch (Part 1) (D43E01) (Gecko Code) $Ocarina of Time -> 30 FPS Switch (Part 2) (D43E01) (AR Code) $Ocarina of Time -> 30 FPS Switch (Part 1) (D43E01) (Gecko Code) Needs 250% CPU Clock Override for both Ocarina of Time and Master Quest. Press D-pad Up Ingame to toggle between 20FPS and 30FPS mode. $Master Quest -> 16:9 Widescreen (D43E01) (AR Code) $Master Quest -> 16:9 Aspect Ratio Fix (D43E01) (AR Code) $Ocarina of Time -> 16:9 Widescreen (D43E01) (AR Code) The texture pack contains textures for Ocarina of Time, Master Quest, Majora's Mask and several rom hacks.ġ6:9 NA $Ocarina of Time -> 16:9 Aspect Ratio Fix (D43E01) (AR Code) The texture pack is fully retextured, but is still receiving revised updates. Zelda 64 UHD v4.1: A complete HD/4K texture pack can be found here. Setting XFB to Real fixes random flickering in some places and displays the loading bar on the "Reading Game Disc" screen. Problems Flickering / Reading Disc Loading Bar
#Zelda gamecube roms code#
Add support for the Japanese VRS unit (functionality was present already, port of Zoinkity’s code to enable it).Add fully functional instrument icons and item descriptions (matches functionality in MM 3DS, icons from the original Japanese release*).Add location titles for the Zora Cape, Zora Shop, Deku Scrub Playground, and Barn.Add the nose ring for all cows (matches OoT 3ds original Japanese release only displayed during Romani’s story).Add Japanese translations for the Owl Statue save textures.Add an expanded Name entry screen with support for additional characters (Europe only Uppercase and lowercase selectable with Caps Lock button).Correct trailing spaces in dialog for all languages.Correct Options menu texture placement (USA).Correct placement of items on the File Select screen for Japanese, and current time for Owl Statue saves (USA, Europe, and Japanese).Correct the mixed silver and white text added with the Gamecube text corrections.Correct translations for the Deku Butler, Lulu’s Diary, and the Great Bay Temple Turtle.Correct translations for the Troupe Leader’s Mask, and Town Title Deed items.Correct typos in name references for Dinolfos and Wizzrobes.Correct message box types for Tingle’s map dialogs.Correct missing waterfall sound actors for the cleansed swamp, cleaned magic potion shop, and secret shrine areas.Correct door placement for the Magic Hag’s Potion Shop in the cleansed Swamp.Correct item reference when collecting Magical Mushrooms (Link would but away the bottle automatically due to this error).Correct white screen transition when entering Termina Field from the Astral Observatory during the day on the 1st cycle.Correct header to prevent incorrect speed on N64 consoles (Europe, Gamecube roms were programmed for 60 hz only).Restore text corrections from the Europe v1.1 release (including missing sounds, transposed and missing control characters in text).Restore references to the original N64 controller (text/graphics).Restore the original A, B, and Start button colors (HUD, pause menu, selection cursors, text, Ocarina musical staff, etc.).Restore the Language select screen under Option (Europe only).Restore the Language select screen when there is no save (Europe only).Restore the confirmation chime for correct songs (Gamecube emulator streamed from disc).Restore the ending credits music & Scarecrow’s song (Gamecube emulator streamed from disc).
#Zelda gamecube roms Patch#
This is a patch to revert all of the cosmetic changes, emulation related changes, misc bugs/glitches, and various censorship changes for the Legend of Zelda: Majora’s Mask Gamecube roms for use on real N64 consoles.